![]() You have 1 turn to play it, or all your Dofus will suffer 1 damage." You have 3 turns to play it, or all your Dofus will suffer 2 damage," becomes "Inflicts 3 damage on your Minions. Activated Explosive Trap: Effect modified. ![]() You have 3 turns to play it, or all your Dofus will suffer 2 damage," becomes "Destroy one of your Minions. Activated Lethal Trap: Effect changed.Lethal Trap: Cost changed from 4 AP to 3 AP.You have 3 turns to play it, or all your Dofus will suffer 2 damage," becomes "Draw 2 cards. Activated Unsettling Trap: Effect modified.Unsettling Trap: Cost reduced from 4 AP to 2 AP."Reduces the countdown of Sram traps in your opponent's hand by 1 turn," becomes "As long as she's in play, activated traps from your opponent's hand cost 4 AP more and inflict 1 extra damage." Health points changed from 3 HP to 4 HP. APPEARANCE: Puts the first trap from your deck in your hand it costs 1 AP less." Cost changed from 5 AP to 4 AP. APPEARANCE: Puts the first trap from your deck in your hand," becomes "NECRO. ![]() "Banishes the last card that went to your discard pile to be summoned," is now "APPEARANCE: Puts the first Sram from your deck in your hand if your discard pile is not empty." Cost increased from 0 AP to 2 AP.
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